LightWave eleven

Betriebssystem:
Hybrid Win/Mac
Sprache:
Englisch

Verfügbarkeit: lieferbar

Kurzübersicht

Sie benötigen ein schnelles und effizientes 3D Animationssystem, ein Programm, dass dem Druck nachkommt, beinahe jede 3D-Aufgabe zu lösen und das trotzdem noch intuitiv und einfach genug ist, um jedem Anwender gerecht zu werden?

Warum LightWave?
LightWave hat sich als 3D Arbeitstier seit vielen Jahren in etlichen medialen Bereichen etabliert. Seine bodenständige Leistung bildet die Basis vieler grosser und kleiner Produktions-Studios. Die Render Nodes sind unbegrenzt und die Installation ist überschaubar.
Der LightWave Modeler zeichnet sich durch Schnelligkeit, Effizienz und grosse Funkionalität aus. Das nodale Textur- und Shadingsystem erlaubt es, jede vorstellbare Oberfläche zu erstellen.

* Pflichtangaben

Kontaktieren Sie uns!

info@software3D.de oder unter:

07171 / 99 79 150

Mo. bis Fr. von 8.00 - 17.00 Uhr

ab: 580,00 €
inkl. 19% MwSt., zzgl. Versandkosten
Lieferzeit 2-3 Tage

Preis

ab: 580,00 €
inkl. 19% MwSt., zzgl. Versandkosten
Lieferzeit 2-3 Tage
newtek LIGHTWAVE eleven
  • newtek_lightwave_3d_cafe_lg
  • newtek_lightwave_3d_male_lg
  • newtek_lightwave_3d_seatingareamed
  • newtek_lightwave_3d_pencils
  • newtek_lightwave_3d_car
  • newtek_lightwave_3d_kitchen_lg
  • newtek_lightwave_3d_bee
  • newtek_lightwave_3d_Landscape_in_space
  • newtek_lightwave_3d_monster

Today, that mighty collaboration between artist and NewTek has created a new LightWave. LightWave 11 is innovative, interactive and immersive. Built on a NewTek tradition of pioneering groundbreaking 3D capabilities, LightWave 11 maintains the fast, efficient workflow and powerful, proven render engine you’ve come to depend on, with seamless integration into diverse pipelines.

LightWave 11 benefits artists with unique features not found in any other 3D application, like a Viewport Preview Render (VPR) and CG hardware enhancements that give you an immediate look at changes to your rendered scenes, and real-time OpenGL views of Ambient Occlusion, Bloom, Anaglyph Stereoscopic and HDRI background images. LightWave 11 delivers the power of Modeler and Layout with next generation CORE technologies, such as immersive real-time and game tools, Python-based expressions and scripting, Bullet rigid body dynamics and sophisticated UV mapping capabilities.

 

LIGHTWAVE eleven

Flocking

Use the Flock controller, which calculates crowd avoidance of neighbors, target alignment, and cohesive attractions, to create realistic natural motions, with ease.These are the three elements of any flocking system.

Classic examples of flocking motion are:

Flocks of Birds
Schools of Fish
Swarms of Insects
Animal Herd Behaviors
Craft Maneuvers (planes, alien ships, etc

 

LIGHTWAVE eleven

 

Bullet Dynamics

Bullet is a fast, production proven, open source physics engine that is used in many high profile, effects-driven films and real-time game engines. Bullet features 3D rigid body dynamics originally created by Erwin Coumans.

LightWave 11 features the Bullet dynamics engine directly in Layout so that it can be used with the new Fracture tool in Modeler to create compelling physics-based animation. Things like collapsing buildings, explosions, and even natural placement of items in a random pattern, would otherwise be difficult to do by hand.

 

LIGHTWAVE eleven

 

Virtual Studio Tools

The Virtual Studio Tools first made an appearance in LightWave 10, as a way of using third party controllers to animate items in your scene.

LightWave 11 continues to expand on this concept by allowing more controller types, such as the affordable Playstation® Move. These third party controllers use the new SDK available for the Virtual Studio Tools, which now allows developers to hook into the system directly.

Using the new Control Booth and Device Managers in VST, users can now manage every aspect of how their controllers are configured, and how they are used within LightWave. Essentially, anything that can be animated in LightWave can be controlled, using any device.

It is also now possible to modify how the data input is manipulated as it is captured into LightWave, using the Node Editor. This allows for complex logic to affect the input. Once a virtual performance is captured, the data can be edited in the Graph Editor, letting you hand edit any live-captured performances.

Virtual Studio Tools in LightWave 11 is a significant evolution of this technology, and with the new SDK, third party developers can extend and enhance it even further.

 

Render Buffer Enhancements

Saving and viewing the various buffers produced by the render engine to make up an image, is now more powerful and much easier in LightWave 11.

The new Compositing Buffer Export panel now makes it possible to select which objects are to be included with the buffers you specify, and easier to select which buffers are to be exposed for saving or viewing.

This makes rendering out for compositing much more streamlined, as it combines and extends the functionality of two different panels you had to visit in previous versions of LightWave. It also allows saving of presets for the commonly used buffers to aid in setting up for output, something that was not possible before.

 

LIGHTWAVE eleven

 

Python Scripting

Python is an industry standard programming language prevalent in most CG pipelines. The inclusion of Python in LightWave 11 allows even further integration of LightWave into studio pipelines, as those familiar with Python can quickly begin writing tools for LightWave.

 

LIGHTWAVE eleven

 

Further Enhancements & Optimizations

IK Evaluation Optimizations
Performance has been improved for the IK rigs to speed up character animation, allowing for easier and smoother posing while working. Also GLSL speed in Layout is improved.

Scene Loading Speed Optimizations
A huge speed boost has been added to Scene and Object loading, in some cases - 7x faster.

Modeler Optimizations & Enhancements
Multi-Layered Object is now much faster to work with than previous versions of Modeler.

Off-Axis Alignment
Items can now be modeled off-axis and automatically aligned to the origin. This allows details to be added, such as bolts or nurnies to be placed and aligned to a complex surface.

Shadow Catcher Node Material
Shadow Catcher allows comping of shadows and even reflections onto a background plate by rendering to an object that is modeled to match the 'real' ground in the background. The Shadow Catcher node then only renders the shadows and reflections of other scene items, while ignoring the ground model surface. The result is believable, perfectly blended shadows and reflections in the background plate, just as if the CG elements were actually in the original photo.

Print Render Utility
Working out how big to make your camera frame size for print has long been a question asked by many. And while the math is simple, it's process is ripe for automation. The 'Print Assistant' utility in LightWave has been replaced with a much more fully featured version. This version supports all major print units and has a large list of preset standard paper sizes, making it a useful update for those working with LightWave for print.

Unified Sampling
The sampling of anti-aliasing, shaders, and lights has undergone a significant change to a more advanced unified sampling system. The result means better quality sampling, often at lower render times.

 

 

The new system results in changes to the anti-aliasing, with 'Samples' and 'Quality' settings located around the interface. They are all now using absolute samples and are located in only two places: the Camera and Render Globals panels. Previously light quality was calculated as a squared value. For example, if the user entered a value of 4, the actual number of samples taken would be 4x4, which equals 16.

Nodes handled things slightly different, they would try to get as close to the absolute number of samples entered, but sometimes might not be able to. These areas are now on equal footing, which means they work together for a better image quality.

VPR Enhancements
VPR now allows the ability to select a surface by clicking on the object in the viewport, which then brings up the surface editor with the surface highlighted. This new functionality makes it much easier to make modifications to surfaces. Lens Flares are now supported directly in the VPR, also the unified sampling updates are also present in the VPR which give improved quality.

HyperVoxels™ Blending
The Metaball blending method for HyperVoxels has been re-implemented and can be used with all HyperVoxel types. Rather than just retaining the two former preset choices (Metaballs 1 and Metaballs 2) the implementation has been revised to allow for control of the algorithm via a percentage entry field and animation of the value using Envelopes and Textures.

OBJ I/O Enhancements
The OBJ file format is now more robust, supports a wider range of material tags, and loads faster to optimize I/O with other external applications.

 

Television Movies, Specials or Miniseries

12 Days of Terror
20,000 Leagues Under the Sea
A Bright Shining Lie
A Wrinkle in Time (ABC)
Aftershock: Earthquake in New York (CBS) - Visual FX Emmy Nominee
American Music Awards (ABC)
BBC: BAFTA Awards (BBC)
Ball and Chain (Fox)
Battlestar Galactica (SciFi)
Blood: The Last Vampire
Bugs (SciFi)
Category 6: Day of Destruction
Children of Dune (SciFi) - Visual FX Emmy Winner
DNA
Dinotopia (2002)
Dune (SciFi) - Visual FX Emmy Winner
From the Earth to the Moon (HBO)
G-Saviour (Japan)
Golden Globe Awards (HBO)
Happy Birthday (HBO)
Horizon "T-Rex: Warrior or Wimp?"
I Saw Mommy Kissing Santa Claus
Ice Spiders (Sci-Fi)
Into the West
Invasion America (WB)
It Came From Outer Space II
James Bond: A BAFTA Tribute
Les Génies de la mer
Lost Dinosaurs of Egypt
Mammoth (SciFi)
Max Q (Jerry Bruckheimer/ABC) - Emmy Nominee
Mutiny (NBC)
NASA: Mars Spirit Lander
National Lampoon's Men in White (Fox Family)
Olive, the Other Reindeer (Fox)
Quicksilver Highway
Santa vs. the Snowman (ABC)
Secrets of a Homicide: The JFK Assassination
Snow White (Hallmark)
Superfire (ABC/Lion's Gate)
Sœur Emmanuelle: une femme d'exception (France)
Taken (SciFi)
The Elian Gonzales Story (Fox)
The Hunley (TNT)
The President's Man: A Line in the Sand (CBS)
The Sin Eater
Titanic (CBS)
Tom Clancy's Netforce (ABC)
Voyage of the Unicorn (Hallmark)
Wilder Days
steve.oedekerk.com (NBC)


Television Commercials

3DO
7Up - Fido Dido
AAA
AOL - Latin American 3 national commercials
AOL - Six Million Dollar Man
AT&T
Adidas
American Express
AutoTrader.com
BBC - World Cup
BMW
BMW - Mini
Banjo-Kazooie 3
Bayer
British Telecom - Network
British Telecom - Singing dragon
Budweiser
Busch Gardens
Call of Duty 2
Carnival Cruise Lines
Carphone Warehouse - Animated phones
Chevrolet - Roads - Clio Winner
Citröen - C4 Dancing Robot
Citröen - C4 Robot limbering up
Clarus
Coca Cola - Skydiver - Clio Winner
Coco-Pops Stars and Moons
Diacor - People
Dodge
Doritos
Duracell
Electronic Arts - FIFA
Electronic Arts - Medal of Honor
Electronic Arts - NightRiders
Elidel
Eurosport
Eurosport - Road to Euro
FR3 - Floating fish interstitials
Française des Jeux - Morpions
Gatorade
Gillette
Got Milk?
Hasbro
Hershey's Kisses (Mexico)
Hewlett Packard - Change
Honda - MegaBloks Element
Honda - Purpose
Hot Wheels
Husqvarna - Twister
Iomega - Pool - Clio Winner
Jenny Craig
Jergens
Kawasaki
Kylie Minogue Concert series
M&M's
M&M's - Strip Poker
MTV3 - Christmas
Mazda
Mc Donalds - Shark Bait
Mercedes Benz - Beast
Mervyn's
Mini Cooper - Mini Robot
NEC
Nerf
Nesquick
Nike - Evolution
Nike - Robotic Legs
Nike - Streetcrabs
Nike - Virtual Andre - Clio Winner
Nintendo
Norfolk Southern
Olbas - Noses
Onstar - Batman
Oreos
Panasonic
Phillips
Pillsbury
Pocari Sweat - World Cup Playoffs
Pontiac
Pringles
Project Gotham Racing 4
Radio Shack
Raid
Range Rover - Print ads
Saab - Transformer
Samsung
Shasta
Solpadeine - Head splitting
Sony
TF1 - "Pub" interstitials
Tabasco - Chameleon
Taco Bell
Tesco - Trolleys
Tour de France Visualization (ARD, Channel 1, Germany)
Toyota - Animals
Toyota - Fun CarGo
UK Government tax credits agency - Money
Unilever - Persil growing tree
Viacom - Ident
Voklswagen - Flowers
Volkswagen moving city
Wendy's
Wisk
Wrigleys
X-Box - Flies


Anime

Animatrix
Appleseed
Blood: The Last Vampire
Blue Submarine Number Six
End of Evangelion
Fragile Machine
Gankutsuou (Count of Monte Cristo)
Ghost in the Shell 2: Innocence
Ghost in the Shell Standalone Project
Gun Twenty
KakuRenBo
Metropolis
Panzer Dragoon
Sakura Taisen
Steamboy


Feature-Length Videos

Addam's Family Reunion
Alien Hunter
Batman and Mr. Freeze: Subzero
Casper: A Spirited Beginning
Casper Meets Wendy
Crocodile
Digital Man
Final Voyage
Flatland
Intrepid
Space Marines
Spiders
Star Trek The Motion Picture: Director's Edition
The Crow: Salvation (Crow III)
The Pandora Project
Tremors 3: Back to Perfection


Short Films

405 The Movie - Pixie Award Winner
A Malaysian Friday
- SIGGRAPH Asia Chapter Gold Medal for Students
- Gold Medal, Malaysia Video Awards for Animated Short
- Prime Minister Best of the Best Merit Award
Abiogenesis
Batman: New Times
BlastOff!
Corridors of Time
- Addy Winner
Creepers
Das Floss/The Raft
- Winner Best Animation LA Shorts Fest
Dear Sweet Emma- BAFTA Nominee
Dust Factory
Geri's Game
- Animated Short Oscar Winner
Gravités
Kaze Ghost Warrior
Kicker
Men O' War
My Wrongs 8245-8249 and 117
- BAFTA Winner
One Lucky Night
- Big Kahuna Winner)
Ray Tracey in Full Tilt
- SIGGRAPH Electronic Theater Opening)
Ring of Fire
Specidemons
Spoonman
Star Wars:Revelations
Sundance Honorable Mention
Swing
- Big Kahuna Winner
Teddy Scares
The Annoying Thing
The Duke Movie
The Freak
The Little Thief
The Raven
Tinny Tom and the Magic Box
Understanding Chaos
f8
- SIGGRAPH Jury Honours Winner


Top Music Videos:

Aerosmith - Fly Away
Back Street Boys - Larger Than Life
Best Music Video Grammy Nominee
Black Eyed Peas - Hey Mama
Black Eyed Peas - Let's Get It Started
Busta Rhymes - What's it Gonna Be?
CR2 - I Believe
Chronomentrophobia - Outkast
ColdPlay - Trouble
Ferry Korsten - Gouryella
Funkstar Deluxe - Saturday
Gorillaz
Gorillaz - Clint Eastwood
Gorillaz - Rock the House
Janet Jackson - Doesn't Really Matter
Jet68 - Super Queen
Missouri - Let's Get Married
Moby - We Are All Full of Stars
Muse - Sing for Absolution
Nena - 99 Luftballons
No Angels with Mousse T - Let's go to Bed
Offspring - Hit That
R.E.M. - Bad Day
Robbie Williams - Let Love Be Your Energy
Rolling Stones - Anyone Seen My Baby?
The Supermen Lovers - Starlight


Games:

007 Racing
1602 A.D.
Abomination:The Nemesi Project
Ace Combat 5
Adidas Power Soccer '98
Age of Mythology
Anachronox
Anno 1503
Asheron's Call
Baldur's Gate
Baldur's Gate: Dark Alliance II
Baldur's Gate II
Barbie Pet Rescue
Battlestar Gallactica (cut scenes)
Black
Blood Omen 2
Braveheart
Broken Sword: The Sleeping Dragon
Brute Force
Burnout 3
Burnout: Legends (PSP)
Burnout: Revenge
Carnivore 3
Civilization III
Cold War
Command & Conquer: Red Alert
Daikatana
Dark Sector
Dead to Rights
Deus Ex - Game of the Year
Deus Ex 2: Invisible War
Deus Ex 2: Invisible War
Diablo
Disney's Mickey Saves the Day
Doom III
Driver: Parallel Lines
Duke Nukem'
Escape from Monkey Island
EverQuest
Everquest: The Ruins of Kunark
Fallout
Fallout 2
Firestorm
Ground Control II
Halo
Heroes of Might & Magic III
Homeworld - (1999 Game of the Year)
I-War 2: The Edge of Chaos
Icewind Dale
Killzone 2
Kiss Psycho Circus
KrabbitWorld Labyrinth
Mechwarrior 4: Black Knight
Might & Magic 6
Ms. Pac-Man Maze Madness
NFL Blitz 2000
Nomad Soul
Official F1 Racing
Omikron: The Nomad Soul
Planescape: Torment
Port Royale
Powerdrome
ProPlanet Sanitaryware Browser
Quake III Team Arena
Quake IV
Red Beard's Pirates Quest
Removal Man
Resident Evil: Code Veronica
Resident Evil: Code Veronica X
Ridge Racer (PSP)
Ridge Racer 6 (Xbox 360)
Rollercoaster Tycoon
Rollercoaster Tycoon: Corkscrew Follies
Rollercoaster Tycoon: Loopy Landscapes
Serene Screen Aquarium Screen Saver
Serious Sam (XBox)
Serious Sam
- Game of the Year- April PC Gamer Game of the Month
Serious Sam 2 (PC)
Serious Sam: Second Encounter
Shadow of the Colossus (PS2)
Sid Meier's Antietam
Star Trek: Klingon Academy
Star Trek: Starfleet Academy
StarTrek Elite Force
Targetware: Unlimited Expansion Flight Sims
The Chronicles of Riddick: Escape from Butcher Bay
Three Sons (modeling / character movement)
Ultima IX: Ascension
Ultima Online
Unreal Championship
Unreal Tournament
Unreal Tournament
Urban Chaos
V-Rally 2
Virtual Pool
Virtual Pool 2
Virtual Pool 3
WarDevil
X-Men: The Ravages of Apocalypse

 

Windows 32-bit

  • System: Windows XP
  • Prozessor: Intel oder AMD

Windows 64-bit:

  • System: Windows XP Professional x64 Edition
  • Prozessor: Intel EM64T oder AMD64
  • System RAM: 1 GB

Macintosh:

  • System: Tiger (10.4.10 oder neuer) oder Leopard
  • Prozessor: PowerPC G4 800Mhz or faster; any G5 or any Intel-based Mac

 

 

Fragen zu LightWave eleven

  • Von Peter Schreiber at 15.04.11 13:29
    • Hallo,
      kann man das gedruckte Handbuch für LW10 auch einzeln nachbestellen?
      Ich hatte letztes Jahr bei Ihnen die Version 9.6 mit Upgrade-Option auf LW 10
      ohne Handbücher gekauft.
      MfG
      Peter Schreiber

    • Sehr geehrter Herr Schreiber,

      das Handbuch für Lightwave können Sie gerne bei uns bestellen.
      Es umfasst 3 einzelne Handbücher und ist wärmstens zu empfehlen.
  • Von Ingo P. at 09.12.10 22:48
    • Wenn ich jetzt Lightwave 9.6 kaufe, kann ich dann auf das neue Lightwave 10 upgraden ? Da soll es wohl ein entsprechendes Angebot geben. Die neuen Fähigkeiten von Lightwave 10 klingen sehr gut...
    • Hallo,
      vielen Dank für die Anfrage. Sie bekommen natürlich von uns die aktuelle Version und KOSTENLOS das Update auf die bereits angekündigte R10. Ich bin übrigens auch schon gespannt auf die Änderungen und freue mich es testen zu dürfen.
      Beste Grüße
      Ihr software3D Team und NewTek-Partner
  • Von Toni Rieger at 01.08.10 02:22
    • Hallo,
      ich habe die Lightwave Version 8.5 und benutze noch den Parallelport-Dongle.
      Was würde das Upgrade kosten mit Umstellung auf den USB-Dongle und wie
      würde es abgewickelt?
    • Hallo,
      das Update wird nur auf CD/DVD geliefert. Sie können sich für die Lightwave Versionen 6,7 und 8 ein Update kaufen.
      Der Preis bleibt bestehen: 445,-€ mit PDF Handbuch oder 555,-€ mit gedrucktem Handbuch. (ah)
  • Von albert hunz at 07.06.10 08:38
    • Welche plug-ins sind erforderlich um 3d daten ( SAT, VRML, oder STL ) in LightWave 3D R9.6 zu importieren?
    • Wir bieten leider selbst keine Lightwave 3D Plugins an. Aber wir können folgende empfehlen:
      AccuTrans 3d
      http://www.micromouse.ca/fileformats.html
      und http://www.flay.com/
      Damit wäre der Import möglich, das PlugIn kann kostenlos getestet werden. (ah)
  • Von bawi-tex ag, albert hunz at 02.06.10 10:24
    • Kann ich 3d-dateien (sat, vrml, oder stl) in lightwave importieren? oder benötige ich ein filter oder plug-in?
    • Für diese Dateiformate sind Lightwave 3D Plug-Ins erforderlich. (ah)

Fragen zum Produkt




software3d.de ist ein von Trusted Shops geprüfter Onlinehändler mit Gütesiegel und Käuferschutz. Mehr...
Warenkorb

0 Artikel

  |  

0,00 €