Topics
- Independent clone animation
- Variable leaf and flower coloration
- Keyframe cloner animation
- Leaf fluttering and wind
- Modeling flowers with MoGraph
- XRef Clones
- Using the displace deformer to create terrains
- Texture baking
- Creating a unique assortment of rock objects
- Controlling object distributions with MoGraph effectors
- Growing leaves on a tree
- Create reusable clone presets
- UV Mapping
- Deforming cloner parent objects
- Realistic variations with effectors
- Material tag management
- Backlight techniques
- Clone matching on displaced surfaces
- openGL efficiency and display management
- MoGraph workflow techniques
- MoGraph cache tags
- Distribution techniques




