d maya zbrush blender redshift substancepainter substaincedesigner photoshop fusion amonsteramongus julian santiago
“A Monster Among Us” by Julian Santiago (http://julsan.cgsociety.org) / Erstellt mit Autodesk Maya, Pixologic ZBrush, Blender, Redshift, Substance by Allegorithmic, Adobe Photoshop und Autodesk Fusion 360