Learning Carrara 8.5

Learning - Carrara 8.5

Verfügbarkeit: lieferbar

Sprache: Englisch


In this project-based Learning Carrara 8.5 video tutorial series, you'll quickly have relevant skills for real-world applications.
Follow along with our expert instructor in this training course to get:

- Concise, informative and broadcast-quality Learning Carrara 8.5 training videos delivered to your desktop
- The ability to learn at your own pace with our intuitive, easy-to-use interface
- A quick grasp of even the most complex Learning Carrara 8.5 subjects because they're broken into simple, easy to follow tutorial videos

Practical working files further enhance the learning process and provide a degree of retention that is unmatched by any other form of Learning Carrara 8.5 tutorial, online or offline... so you'll know the exact steps for your own

Duration: 11.5 hours - 129 tutorial videos | Date Released: 2013-10-04 | Works on: Windows PC or Mac | Format: Download or DVD | Instructor: Phil Wilkes

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Once you have learned how to use the tools within Carrara, Phil will show you how to put it all together to create amazing images. This training course will teach you about the new features in this latest version, including new light icons, using the genesis character presets, and improvements made to the sequencer, keyframing, and animation tools.
By the completion of this video based training course, you will have the knowledge and ability to create your own environments and animate your own figures. Working files are included, allowing you to follow along with the author throughout the lessons.

09. Replicators
0901 Grid Replicator Part 1
0902 Grid Replicator Part 2
0903 Surface Replicators
0904 Greebles
0905 Cityscape Scene
0906 Using Distribution Maps - Path Through A Forest

10. Animating
1001 Types Of Animation
1002 Keyframe Animation
1003 Tweeners
1004 Physics Animation
1005 Figure Animation And Bones
1006 Figure Animation - Extra
1007 Non-Linear Animation
1008 Converting An Existing Animation Into A Clip
1009 Animating Shaders And Other Properties

11. Puppeteer
1101 Puppeteer Basics
1102 Using Puppeteer For Character Animation
1103 Optimizing Puppeteer

12. Bullet Physics & Soft Body
1201 Bullet Physics Basics
1202 Bullet Physics - Knocking Down Blocks
1203 Physics Motion With Constraints
1204 Soft Body And Cloth Basics
1205 Soft Body Attach - Animating A Flag

13. Particles
1301 Creating A Particle System
1302 Editing A Particle System

14. 3D Painting
1401 3D Painting Basics
1402 3D Paint Projects
1403 Displacement Painting

15. Modeling
1501 Spline Modeler
1502 Vertex Modeler
1503 Extruding
1504 Booleans And Cuts
1505 Surface Tools
1506 Edge Tools
1507 Metaball Modeling
1508 Organic Modeling
1509 Creating Your Own Morphs
1510 Vertex Editing In A Posed Position

16. Postworking The Final Image
1601 Levels And Fixing Artifacts
1602 Liquify Filter
1603 Filters
1604 Thumbnails

17. Putting It All Together To Create Great Images
1701 Landscape Scene
1702 Fantasy Scene
1703 Modeling Spaceship
1704 Animation Scene
1705 About The Author

18. Updates For Carrara 8.5
1801 The Genesis Figure And DUF Files
1802 Using Genesis Character Presets
1803 Using The Parameter Panel
1804 Subdivision Levels
1805 AutoFit And Fit To
1806 Genesis Skeleton Visibility
1807 Smart Content And The Content Management System - CMS
1808 Memorize, Restore And Zero Figures
1809 New Light Icons
1810 Multi-Layer Elements In Shaders
1811 Improvements To The Sequencer, Keyframing And Animation Tools

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