The Splash Kit consists of meshes, materials, environments and assemblies – along with informative video tutorials about their use.
The modo assets are all scaled for the real world, facilitating their use alongside other 3D elements in your scene like water pitchers, faucets or any product that you may wish to integrate. Imagine dunking a new waterproof GPS unit into water or dropping a bon bon into a pool of warm chocolate.
You can position, scale and modify your own unique splashes from the supplied meshes or adjust one of the fully rigged assemblies to derive the exact shape you need.
You can also use modo to replicate the droplets across any surface in your scene to create rain on a windshield, paint blobs on a floor etc.
We even include some final scenes that show you how a complete scene is set up to give you a good starting point that can easily be modified with different camera angles and new materials.
When you are ready to render out your final images, the extensive use of procedural textures means you can render them at print resolution – avoiding potential issues that stem from the finite resolution of texture maps.
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