“We had a very young team on Cloverfield, and for a lot of the trackers it was their first show. We had every Matchmover’s nightmarew, we had huge blur we also had to deal with huge zooms, a very shaky handicam and dark plates. In addition the shots were very long.PFTrack helped a lot here, with it’s great interface and easy set up of shots, within a couple of hours all of them had the hang of using it.” Sam Schwier, Matchmove Supervisor, Double Negative
Not only does PFTrack provide you with the best and most cost effective professional Match Moving system on the market but it also allows you to generate Optical flow data, Z depth data and geometry for use in your entire visual effects pipeline. Owning PFTrack is like having your very own visual effects Swiss Army Knife, but one in which you choose exactly which tools you need. Autodesk FBX and Apple Motion offers PFTrack streamlined interoperability between many applications, including Flame, Flint and Smoke. The ability to work with 3D Stereoscopic footage and produce true camera solves further extends PFTrack's pipeline options.
The unique geometry tracking system in PFTrack allows 3D geometry to be imported into PFTrack and then matched to sequences, making this an ideal tool for head and facial replacement meaning artists can now be confident that animated CG, when rendered and composited, will exactly match the live action. Complex Geometry can be imported and used to solve cameras in addition to the use of automatic or user placed features. This is perfect for problematic shots or for tracking set extention models into footge. Using motion groups it is a simple task to extract both camera and object motion. Any or all motions can be exported along with animated geometry if required. Version 5.0 includes Geometry Tracking vertex weighting this allows you to paint the influence each vertex point has on the final tracking. A simple paint tool allows you to quickly paint onto the imported 3D geometry.
True Stereoscopic support
is another first in tracking software. Working with both left and right eye images to produce a truly independent camera motion. Each eye is solved as a distinct motion path and presented as a stereo camera rather than just calculating an image plane offset. For the first time film makers working in 3D have a tool that enables them to maintain a true stereo VFX pipeline.
Camera Motion Key frames
can be automatically or manually placed to break a shot down into distinct motion groups and each motion can then be assigned one of 6 camera motions. The new solver can then produce a single export that combines these motions. This means you no longer have to break a shot into segments and solve each one and conbine then back together in a 3D system.
PFTrack 5.0 includes support for Reference Frames. High resolution stills can be imported and used to define common points in space to improve solves with nodal pans.
PFTrack 5.0 includes a Focal Length Estimation tool to greatly aid solving. This provides the user with a graphic means to calculate focal length, often improving results.
Fully editable F-Curves within PFTrack make cleaning up tracking data extremely easy and accurate. You can quickly view and edit each individual property of the camera within a graph editor in the timeline – curves can be represented by both linear and Bezier splinesand simply smoothed or edited using the tools provided. Once edited, the new camera solver quickly produces a new camera without the need to totally re solve every parameter in the sequence. Camera and Tracking errors can also have a graphic representation and can quickly be adjusted with instant feedback.
The ability to save tracking data even if a solve fails is a boon for those who need to track long shots. PFTrack 5.0 also allows you to add frames to an already solved shot and extend the tracking data without the need to start all over again. Working with long shots is also helped with fit to Ram playback, this allow you to compress footage to fit into memory without the need to reduce the image quality for tracking.
The addition of, fully integrated motion capture tools provide everything you need to do motion capture tests. The ability to solve for several cameras in a single scene provides a means to produce 3D point cloud data by matching points in each camera. A day or two saved in a Motion Capture Studio by pre planning shots pays for PFTrack in one go!
The, fully integrated image based modelling capabilities allow users to quickly build up 3D environments by using the background image as a guide. The Auto-Mesh tool allows selected solved auto and user feaures to be used to generate an editable mesh. This is a great tool for the modelling of organic shapes and Topologies. Image based modelling tools in 5.0 provide an integrated environment which delivers a much more flexible solution. Perfect for pre-visualisation and animation guidance, textured models can be exported to all major 3D applications.
ntegrated Z depth
extraction tools assign depth data, on a per pixel basis, to sequences for exporting as a grey map or as a 3D mesh. This data can be viewed within PFTrack, in 3D, using the new orthographic view options which can then be broken down into any number of layers.
"PFTrack works well for fast moving, blurry sequences in which other tracking software would struggle. Even auto-tracking a scene, two keys were normally all that were needed to get a good track. In many shots in Underdog, dogs turned away from the camera while they were talking. Using PFTrack with a mesh picked up more information in these situations so that we would just add a key and the track would update from there. With other programs I found that once the whole head was out of shot it would need laborious hand tracking to complete the move." Amy Lloyd, Matchmove Artist, Cinesite
Major new features, the heavily optimised tracking engine and most complete tracking environment available makes PFTrack 5.0 the only match mover you will ever need! This technology now allows shots that would previously be impossible to track in any other software, to be quickly and simply processed, so enhancing functionality and speed across the production environment.
Major Speed Improvments
Motion Capture Solver (Multiple Cameras)
Extented Camera Motion Types
Reference Frame support
Independant Motion Group Solving
Partial Solve Saving
Delete camera path over a range of frames
Track individual rigid moving objects
Export object data independantly of camera motion
Integrated image based modeling tools
Auto-Mesh modelling tool
Vertex based primitive modelling
Full texture extraction and mapping
Export of geometry to all major 3D systems
Optical Flow Analysis
Optical flow calculation algorithm
Proxy resolution flow field support
Brush-based flow editing tools
Matte and feature-based flow control
Export to floating-point and RGB images
Option to ignore specific user/auto-features from the camera solve
Multiple undo for features and mattes
Import .obj models from 3D Applications to use as tracking guides
Per Vertex weight painting to imporve tracking of complex shots
Fast head and face replacement using imported geometry
Track set models into footage for set extensions
View geometry as wire frame, transparent and flat shaded modes
Full geometry manipulation tools
Key frame tracking for greater accuracy
Vertex to Pixel pinning
Support for dual camera solve of Left and Right Eye
Automatic calculation of Occular distance and convergence point
Rendering of Anaglyph preview movie complete with tracking markers
Focal length estimation
Intuative 3D estimation tool
Calculate accurate focal lengths with no camera data
Edit any camera parameter within PFTrack and resolve quickly
Editable visual display of Camera and Tracking errors
Integrated Z depth extraction
Extract per pixel depth from moving images
View pixel depth as 3D image
User defined depth layer generation
Export of Z depth data as grey map or mesh
Cross Platform 64-bit application environment
Support for Cooke lens I-Data
New support for Autodesk FBX and Apple Motion
Semi automatic lens distortion correction
Comprehensive image manipulation tools
Ability to snap user loadable test objects to features
Object manipulators to help position test objects
Edit range of frames
Improved Survey Data management
Improved matte editing functionality
Improved image manipulation algorithms
Support for graphics tablets
Improved calibration algorithm, giving more accurate calibrations of difficult shots
Motion capture for matchmoving non-rigid objects
Survey data points to assist calibration of measured scenes
Feature grouping to manage exported data points
Planar and linear feature constraints in bundle adjustment
Improved feature tracking engine
Improved free-motion camera calibration engine
Per-camera and per-feature statistics (numerical and graph), to help clean up calibration data.
Improved batch manager progress reports
On-screen cache indicator, and improved frame caching algorithm
Improved Shake support, with corner-pin script export
Hard Disk Space
Installation requires 100mb
Suitable space to store footage to be tracked
Must support OpenGL.
Working with Large Images
For working with HD and film, it is recommended that a multi-processor system with at least 1GB of RAM should be used.
A fast disk subsystem for loading large image sequences
Spreading processing across clusters via batch processing will result in enormous productivity enhancements
A three-button mouse is required for maximum functionality of the software.
* Machine requirements will vary based on project size and your needs from the software. While PFTrack will function on machines with a lesser spec than these listed, we feel these are the minimum requirements required to use the software comfortably at standard resolution Video Formats (NTSC and PAL). If you have any queries regarding hardware support our support team will be more than happy to assist you with specifying hardware that suits both your budget and projects.
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PFTrack hat sich schnell als eine ausgezeichnete Wahl für High-End Produktion von visuellen Effekten integriert.
Zu den bahnbrechenden Features gehören schnelle revolutionäre Werkzeuge wie: Integrierter optischer Fluss, Geometrie-Tracking, 3D Stereoskopie, mehrfache Bewegung lösen und pro Pixel Z-Tiefe-Extraktion.
PFTrack wird von einer großen Anzahl renommierter Firmen genutzt: Sony Imageworks, The Mill, UbiSoft, Riot, Stan Winston Studios, u.v.m.