In this training volume, instructor, Nicholas Pellegrino, will teach you to customize atmospheres to fit your creative and design needs. Learn to modify and create your own custom atmospheres and infinite terrains. Explore the relations between infinite terrains, sea level, and atmospherics. Learn to create an improved "Randomization Seed" node and add more variations to infinite terrain functions. Learn about volumetric lighting and shadow control. Create lighting setups and reduce render times with "relighting." Understand clouds layers and how to control them. Learn about atmospheric density in relation to scene units and spherical scenes. Break apart vectors, limit node outputs, create custom vectors, publish parameters from the function editor into the terrain editor. Create and control numerous atmospheres, edit functions, create MetaNodes, reduce render times, and more...
Lighting & Atmospherics | Lessons and Topics
Atmosphere Editor Overview & Infinite Terrain Randomization
- Adjusting sea level
- Loading Infinite Terrains
- Editing Infinite Terrains
- Introduction to spectral atmospheres
- Setting up openGL for infinite scenery
- Function Editing
- Gamma and Post Render Options
- Creating the “MegaRandom Vectorizer” MetaNode. (Adds more power to the randomize button "Vector 3 Seed.")
- Learn to create and load custom MetaNodes directly from the Function Editor interface.
Cloud Layers and Volumetric Lighting
- Customizing cloud layers and materials
- Loading and saving cloud materials
- Editing cloud objects
- Understanding cloud materials and detail
- Faster cloud renders
- Relighting
- Volumetric Sun Lights and Shadow Projection
- Dissolving clouds around objects
Customizing Atmospheres & Lighting Setups
Part 1
- Unit Setup
- Adjusting the Sun's Position in the Scene
- Customizing the Sun's Intensity
- Atmospheric Light Intensity and glow
- Ambient and Skylight Color
Part 2
- Sunrise Atmospheres
- Dark Cloud Techniques
- Dark Blue high altitude atmospheres
Custom Infinite Terrains & Variable Lighting
- Creating a custom infinite terrain
- Editing Altitude Functions
- Saving and loading custom presets
- Creating Sun Light Gels
- Enhancing and faking cloud shadows
- Mixing Direction Lights with Relighting
- Linking lights with graphs.






