VRay für SketchUp
  • VRay für SketchUp
  • VRay für SketchUp
  • VRay für SketchUp
  • VRay für SketchUp
  • VRay für SketchUp
  • VRay für SketchUp

V-Ray für SketchUp - EDUCATION

Hybrid Win/Mac

Verfügbarkeit: lieferbar

Als Käufer der Education-Version müssen Sie uns vor Auslieferung des Produkts einen Nachweis für Ihre Schüler-, Studenten- oder Dozententätigkeit erbringen. Am besten reichen Sie diese per Email ein unter info@software3D.de oder schicken ein Fax an 07171-99 79 15 15.


SketchUp ist die am weitesten verbreitete und am einfachsten zu erlernende 3D Software auf dem Markt. Mit V-Ray für SketchUp haben Sie nun die Möglichkeit Visualisierungen mit höchster Qualität zu erstellen.

Lesen Sie auch unseren Blog-Eintrag über V-Ray.

- Es gibt technisch keinen Unterschied zur Vollversion.
- Studenten können nur eine Studentenlizenz pro Person kaufen.
- Auch Schüler und Dozenten können eine Studentenversion kaufen.
- Dürfen nicht kommerziell genutzt werden.
- Studentenversionen sind 1 Jahr gültig.
- Studentenversionen erhalten alle freien Upgrades innerhalb des Jahres.
- Die Fachrichtung spielt keine Rolle. 

85,00 €
Inkl. 19% MwSt., zzgl. Versandkosten

Bitte konfigurieren Sie das Produkt

günstigste Konfiguration

85,00 €
Inkl. 19% MwSt., zzgl. Versandkosten

V-Ray for SketchUp

In addition to SketchUp 2014 compatibility, V-Ray for SketchUp version 2.7 also includes the following fixes and changes:

  • TexSky now uses values in the SunLight plugin, if one is specified.
    Additional controls have been added to the SunLight so you can have full control over the behavior of the sun and sky when a sun is specified.
  • Introduced "roughness" parameter to diffuse brdf.
  • V-Ray Default Material is now called Standard.
  • Fixed issue that would cause crash when attempting to load non-existent visopt/vismat file.
  • Fixed issue where DRSpawner would crash if the computer went to sleep (OSX).
  • Fixed issue where texture paths were not being corrected when they were being imported.
  • Fixed issue that prevented users from saving from the VFB to a unicode file path.


SketchUp is one of the most widely used and easy to learn 3D Modeling software on the market today. With V-Ray for SketchUp users now have one of the most powerful rendering tools available to visualize their models with the upmost quality and realism.

V-Ray works within the SketchUp environment allowing users to be able to efficiently incorporate the task of rendering within their current workflows.

V-Ray for SketchUp

Material Editor

V-Ray Material Editor:

Allows you to create V-Ray materials. You can access this window by clicking on the first icon on the V-Ray toolbar.

Material Option:

By right clicking on one material you will have more options to improve or manipulate the material. These options include: Add Layers, Save, Duplicate, Rename and Import. Texture Editor: This option allows you to add a texture mapping (images or procedural textures) to the materials. To access the texture editor, left click on the "m" or "M" on the materials option area.

Texture Editor:

This option allows you to add a texture mapping (images or procedural textures) to the materials. To access the texture editor, left click on the "m" or "M" on the materials option area.


Adaptive Subdivision:

This new option improves the anti-aliasing around the edges of the geometry and on vertical and horizontal lines.

Object Outline:

This option always "super-sampler" the edge of objects. Your edges will always be sharp using Object Outline.

Randomize Sampler:

This option displaces the sampler slightly to get better anti-aliasing on horizontal and vertical lines, and avoids the unwanted banding of edges.

Sun and Sky

Sky Brightness:

Allows you to setup a different intensity for the sky mapping without affecting the intensity of the sunlight. With this option you can get a clear sky or a dark sky with a moon, no matter the brightness of the sun.

Color Mapping

There are two new options in this version.

Clamp Level:

Allows you to define the level at which color components will be clamped. Now you can control the range of color.

Adaptation Only:

The color mapping will not be applied with this option. However, V-Ray will proceed with its calculation as though color mapping is applied.

V-Ray for SketchUp

Lights: Spotlight


This is a new V-Ray for SketchUp light type that can be used to create a spotlight. The icon is located in the main V-Ray toolbar.


Turns on or off the spotlight.


Turn on or off the spotlight shadows.

Affect Diffuse:

This determines whether the light is affecting the diffuse properties of the materials.

Affect Specular:

This determines whether the light is affecting the specular of the materials.

Area Specular:

When this option is Off the particular light will be rendered as a point light in the specular reflections.



This parameter determines the color of the light.


Determines the intensity of the light.


Allows choosing the light units. The different units are:

Default (scalar):

The color and multiplier directly determine the visible color of the light without any conversion. The light surface will appear with the given color in the final image when seen directly by the camera (assuming there is no color mapping involved).

Lumious Power (lm):

Total emitted visible light power measured in lumens. When this setting is used, the intensity of the light will not depend on its size. A typical 100W electric bulb emits about 1500 lumens of light.

Luminance (lm/m^2/sr):

Visible light surface power measured in lumens per square meter per steradian. When this setting is used, the intensity of the light depends on its size.

Radiant Power (W):

Total emitted visible light power measured in watts. When using this setting, the intensity of the light does not depend on its size. Keep in mind that this is not the same as the electric power consumed by a light bulb, for example. A typical 100W light bulb only emits between 2 and 3 watts of visible light.

Radiance (W/m²/sr):

Visible light surface power measured in watts per square meter per steradian. When this setting is used, the intensity of the light depends on its size.


Falloff Type:

Determines how the light will transition from full strength to no lighting inside the light cone.

Photon Subdivs:

This value is used by V-Ray when calculating the Global Photon Map. Lower values mean more noisy results, but will render faster. Higher values produce smoother results but take more time.

Caustic Subdivs:

This option controls the amount of photons that V-Ray will trace to estimate caustics (quality of the caustics). Large numbers slow down the calculation of the caustics photon map and may use more memory.

Cutoff Threshold:

This parameter specifies a threshold for the light intensity, below which the light will not be computed. Larger values cut away more from the light; lower values make the light range larger. If you specify 0.0, the light will be calculated for all surfaces.

Cone Angle:

Allows you to adjust the angle of a light cone. Please see the example below.

Mac OS X

Minimum hardware

  • Intel processor
  • 512 MB RAM
  • 160 MB of available hard-disk space
  • 3D class Video Card with 128 MB of memory or higher.
    Please ensure that the video card driver supports OpenGL version 1.5 or higher and up to date
  • 3 button, scroll-wheel mouse.

V-Ray for SketchUp Mac Edition offers the world renowned V-Ray rendering system for SketchUp natively on the Mac. Mac users will no longer need to emulate a Windows environment and can now take their SketchUp renders to the next level with V-Ray for SketchUp on the Mac OS!

V-Ray for SketchUp runs only on:

•  SketchUp 8 or 2014
•  Windows Vista
•  Windows 7
•  Windows 8
•  Mac OS X 10.6 and up 

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