WHAT’S NEW

Phoenix FD 4 for 3ds Max and Maya — available now

Feature updates

ACTIVE BODIES

Float your objects over pools or wash them away in floods with basic rigid body simulation for Phoenix liquids.

NEW VOXEL AND PARTICLE TUNERS

Change each voxel and particle’s properties during simulation, and use customizable conditions to delete particles.

thinkingParticles Integration

Added Phoenix operators for thinkingParticles, and options to emit fluid via Phoenix sources from thinkingParticles geometries.

TEX UVW

Transport texture coordinates along fluids during simulation and use them for advanced render-time effects.

STANDALONE CACHE PREVIEW TOOL

Load AUR, VDB and F3D cache files, preview them and save image sequences.

New in Phoenix FD 3 for 3ds Max – Now compatible with 3ds Max 2018

VARIABLE VISCOSITY — NEW IN 3.1

Melt and mix liquids with different viscosity in one simulation.

FLIP SOLVER

Fast & realistic liquid simulations.

QUICK PRESETS

New toolbar with presets for fire, smoke and liquid simulations.

FAST VOLUME RENDERING

Optimized volume rendering with accurate lighting and global illumination.

IMPROVED FIRE & SMOKE SOLVER

Create realistic smoke and fire with natural rolling motion and fine details without increasing resolution.

NEW FORCES

Influence simulations with forces like wind, spline follow, mesh attraction and more.

ACCURATE VIEWPORT PREVIEW

Preview fire, smoke and liquid simulations quickly and accurately in the viewport.

New in Phoenix FD 3 for Maya – Now compatible with Maya 2018

VARIABLE VISCOSITY — NEW IN 3.1

Melt and mix liquids with different viscosity in one simulation.

FLIP SOLVER

Fast and more realistic liquid solver.

QUICK PRESETS

New toolbar with presets for fire, smoke and liquid simulations.

FAST VOLUME RENDERING

Optimized volume rendering with accurate lighting and global illumination.

NEW FIRE & SMOKE SOLVER

Create realistic smoke and fire with super fine details.

FORCE CONTROLS

Art direct and control simulations with forces like wind, mesh attraction and more.

PATH FOLLOW

Create simulations that follow a path along a spline.