VUE – What`s New in VUE 10.5

Vue 10.5 introduces some exciting new features to the Vue community; with What’s New in Vue 10.5, you will learn to harness the full power of Vue and unlock your artistic potential.

This product includes a variety of project based training lessons and technical overviews of Vue 10.5’s new features.

In addition to the training videos, this training product also includes a host of 3D content to aid in the learning process. (270 MB included content files)

Setup:

Suggested Knowledge Level:

  • No prior knowledge of Vue is required for this training.

Playback Requirements:

  • CPU: 1.5 GHz +
  • Memory: 512 MB +
  • HD Space: 1 GB +
  • Any browser capable of running Flash Player 11+, HTML 5 compatible browser, or any media player capable of playing MP4 video.
  • Navigation and menus are HTML.
  • Video files may be run with a media player. (See Installation and Codecs for more information about the MP4 format)
  • Mozilla Firefox and Flash 11+ are recommended but not required.

Topics

  • Vertical instance placement while using spline rotation.
  • Adding rows of animated wind turbines to a terrain with splines.
  • Wind turbine object part animation setup.
  • Volumetric instance stacking.
  • Using ecosystem stacking to create foliage on leafless trees and limit visible instances to tree branches.
  • EcoSystem layer stacking techniques.
  • Using color reversal with the EcoSystem Painter.
  • Creating various procedural terrains with the Terrain Fractal v2.
  • Distributing materials with Terrain Fractal v2 outputs.
  • Designing materials with the Terrain Color Patterns node.
  • Changing the vector scale of the Terrain Color Patterns node.
  • Using and customizing VOB object generators for plants and rocks.
  • Scene unit scale impact on instance scale.
  • Changes to rock object pivot points while populating.
  • Getting the most out of the Rock Convexity input node.
  • Distributing animated texture sequences across surface normals.
  • Hanging vine stacked EcoSystems.
  • Colorizing vegetation with Terrain Color Patterns.
Chapter List

General

  • Camera Management & Navigation 5:47

EcoSystems

  • EcoSystem Stacking 28:41
  • Volumetric EcoSystem Stacking 13:53
  • Painter 5:56
  • VOB Object Generation 14:51
  • Rock Populations 8:27
  • Instance Scale 9:33

Terrains

  • Terrain Fractal v2 33:48

Materials & Functions

  • Rock Convexity Input Node 15:42
  • Terrain Color Patterns 11:44
  • Multi-Image Sampler 18:33

Spline | Editing & Creation

  • Splines Tangents 7:08
  • Spline Re-sample and Roll 5:43

Spline | EcoSystem Effect

  • Instance Alignment to Splines 29:47